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More than 90% of people killed by Afghanistan quake were women and children, UN says_我的网站

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More than 90% of people killed by Afghanistan quake were women and children, UN says_我的网站

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A |     ISLAMABAD -- More than 90% of the people killed by a 6.3-magnitude earthquake in western Afghanistan last weekend were women and children, U.N. officials reported Thursday.Taliban officials said Saturday's earthquake killed more than 2,000 people of all ages and genders across Herat province. The epicenter was in Zenda Jan district, where 1,294 people died, 1,688 were injured and every home was destroyed, according to U.N. figures. Women and children were more likely to have been at home when the quake struck in the morning, said Siddig Ibrahim, the chief of the UNICEF field office in Herat, said. “When the first earthquake hit, people thought it was an explosion, and they ran into their homes,” he said.Hundreds of people, mostly women, remain missing in Zenda Jan.The Afghanistan representative for the United Nations Population Fund, Jaime Nadal, said there would have been no “gender dimension” to the death toll if the quake had happened at night.“At that time of the day, men were out in the field,” Nadal told The Associated Press. “Many men migrate to Iran for work. The women were at home doing the chores and looking after the children. They found themselves trapped under the rubble. There was clearly a gender dimension.”The initial quake, numerous aftershocks and a second 6.3-magnitude quake on Wednesday flattened entire villages, destroying hundreds of mud-brick homes that could not withstand such force. Schools, health clinics and other village facilities also collapsed.The Norwegian Refugee Council described the devastation as enormous. “Early reports from our teams are that many of those who lost their lives were small children who were crushed or suffocated after buildings collapsed on them,” the council said. The maternity hospital in Herat province has cracks that make the structure unsafe. The U.N. Population Fund has provided tents so pregnant women have somewhere to stay and receive care, Nadal said. Many people inside and outside the provincial capital are still sleeping outside, even as temperatures drop.The disproportionate impact of the quake on women has left children without mothers, their primary caregivers, raising questions about who will raise them or how to reunite them with fathers who might be out of the province or Afghanistan.Aid officials say orphanages are non-existent or rare, meaning children who have lost one or both parents were likely to be taken in by surviving relatives or community members.Earthquakes are common in Afghanistan, where there are a number of fault lines and frequent movement among three nearby tectonic plates.Women may be at risk of not getting information on earthquake preparedness because of Taliban edicts curtailing their mobility and rights, and restrictions imposed on female humanitarian workers, a U.N. report has warned.Authorities have barred girls from school beyond sixth grade and stopped women from working at nongovernmental groups, although there are exceptions for some sectors like health care. The Taliban also say that women cannot travel long distances without male chaperones.Aid agencies say their female Afghan staff members are “for now” working freely in Herat and reaching women and girls affected by the earthquake.UNICEF has launched a $20 million appeal to help the estimate 13,000 children and families devastated by the earthquake.。    近日,打造出热度颇高的美型动作游戏《剑星》的韩国工作室ShiftUp,官宣迎来一位行业老将加盟。前PlayStation公关负责人JeromeBenzadon在社交平台公开消息,确认自己入职ShiftUp,岗位为全球公关总监。10001 (1).pngJeromeBenzadon在帖文中回顾了自己在PlayStation长达13年的工作经历。他表示,自己十分期待接手团队新作的全球宣发事务,为金亨泰、三上真司以及整个开发团队的作品做推广工作。这条人事变动消息放出之后,网络社群没有呈现一边倒的看好,不少玩家对此表达顾虑,相关讨论快速发酵。10005 (1).png有玩家翻阅JeromeBenzadon的领英职业档案发现,他的个人专长一栏写有产品与企业公关,同时标注自己接触DEI(多样性、公平与包容)相关工作,也关注ESG(环境、社会和公司治理)议题。这里简单做下科普,DEI、ESG大多属于企业运营层面的管理概念,多用于企业人事、品牌对外形象建设,本身不等于直接修改游戏美术、角色设定。这份履历内容,让很多《剑星》玩家心生担忧。《剑星》能够收获全球范围的人气,角色美术设计与爽快的动作战斗占了很大比重。玩家担心,拥有相关工作背景的高管加入,会间接影响后续项目开发,像是已经在推进的《剑星:血雨》,作品设计或许会向欧美部分流行的创作取向妥协。10002 (1).jpg从岗位职能来看,全球公关总监的工作范围集中在对外发声、海外市场宣发、媒体沟通、品牌形象维护,并不手握游戏内容的开发决策权。角色建模、剧情、战斗系统这类游戏实际内容,依旧由工作室内部开发团队把控。不过玩家的顾虑也可以理解。不少海外游戏厂商,会把DEI相关理念融入产品设计,这已经是行业里可以观察到的现象。过往也有部分游戏,在海外市场压力下调整角色外观,这也让老玩家对系列原本的美术风格产生不安。10003.png玩家的核心诉求,还是希望《剑星》系列可以延续前作的审美特色,不希望后续作品为适配外部市场,改动玩家喜爱的设计。

B | 你认为本次人事调整,有可能改变ShiftUp后续游戏的设计走向吗?欢迎在评论区留下你的看法~10004 (1).png

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